The Bullet Physics library is a professional open-source collision detection, rigid body and soft body dynamics library. It is widely used in the game development industry and in simulation for its high-performance and real-time physics simulation capabilities. The library provides a rich set of features including discrete and continuous collision detection, ray casting, vehicle dynamics, and constraints.
The Bullet Physics library can now be used with Delphi and Free Pascal (Lazarus) with the help of custom bindings to the original library provided by BuyLibs. BuyLibs provides a wrapper that enables developers to utilize the original version of the Bullet Physics library from its authors, in compliance with the library's license terms.
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Perpetual License: Your license code ensures indefinite access to your purchased library version.
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Free Updates: Enjoy one year of updates for the latest features and enhancements.
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Unlimited Usage: Utilize the BuyLibs library across multiple computers or servers without limitations.
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Royalty-Free Redistributables: Include library redistributables in deployment packages without additional royalties.
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Flexible API Usage: Utilize the API across multiple applications and distribute freely to end-users.
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Permanent License Codes: Your codes never expire, ensuring perpetual access to your library version.
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Get in touch or purchase your license key today.
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